AoeStats
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MegaRandom

507339288Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Vietnamese · Romania
902
+8
🇷🇴 Franks · Romania
817
+11
🇷🇴 Japanese · Romania
785
+12
🇷🇴 Mongols · Romania
759
+14
🇩🇪 Vietnamese · Germany
809
-14
🇧🇪 Burgundians · Belgium
697
-11
🇫🇷 Armenians · France
664
-10
🇬🇧 Maya · United Kingdom
662
-10
Player eAPM Actions Feudal Castle Imperial Opening
55 2,710 11:33 16:30 48:10 ⛏ Fast Castle
33 1,621 13:16 17:51 33:38 ⛏ Fish Boom FC into Galleys
25 1,229 13:42 17:35 37:02 ⛏ Fish Boom FC
22 1,091 11:32 20:20 — ⛏ Fast Castle
19 945 11:59 20:42 38:25 ⛏ Fast Castle
19 946 13:34 19:16 40:09 ⛏ Fast Castle
15 748 15:39 32:26 — ⛏ Fish Boom into Galleys
8 405 11:49 20:25 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,665 16,045 10,345 3,450 43,505 57,218
15,320 14,590 4,585 3,500 37,995 57,015
12,665 10,250 13,430 1,445 37,790 41,564
15,325 11,490 6,645 300 33,760 56,139
9,620 8,695 5,650 855 24,820 29,031
5,115 6,745 3,730 805 16,395 19,026
6,710 5,887 840 1,500 14,937 23,835
4,900 4,390 425 1,220 10,935 11,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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