AoeStats
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Black Forest

507140614Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 51m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Franks · Chile
903
+15
🇬🇧 Bulgarians · United Kingdom
871
+16
🇺🇸 Mongols · United States
850
+17
🇨🇱 Celts · Chile
841
+17
🇷🇴 Britons · Romania
938
-20
🇷🇴 Bohemians · Romania
924
-18
🇷🇴 Mongols · Romania
825
-14
🇷🇴 Persians · Romania
799
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,858 12:03 20:56 34:34 ⛏ Fast Castle
28 1,447 10:53 15:49 33:10 ⛏ Fast Castle
23 1,196 11:53 16:54 34:32 ⛏ Fast Castle
22 1,135 11:57 17:46 31:00 ⛏ Fast Castle
20 1,054 11:32 17:11 32:40 ⛏ Fast Castle
16 836 14:06 18:25 32:30 ⛏ Fast Castle
16 851 12:32 20:06 34:00 ⛏ Fast Castle
13 669 15:46 22:52 38:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,715 20,305 13,835 1,855 72,710 79,909
21,805 25,891 15,645 3,395 66,736 77,877
27,115 14,765 21,120 3,725 66,725 89,618
22,990 16,355 10,495 4,250 54,090 65,422
23,060 16,685 11,870 895 52,510 71,109
15,115 18,276 10,355 1,745 45,491 46,978
17,825 5,883 10,905 4,150 38,763 40,372
16,750 11,010 9,525 850 38,135 41,790
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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