AoeStats
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Arena

507107397Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 47m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Burgundians · Romania
932
+12
🇷🇴 Cumans · Romania
916
+12
🇱🇻 Turks · Latvia
876
+14
🇷🇴 Franks · Romania
830
+16
🇲🇽 Burgundians · Mexico
888
-15
🇲🇽 Vietnamese · Mexico
860
-15
🇲🇽 Mongols · Mexico
838
-14
🇲🇽 Huns · Mexico
742
-10
Player eAPM Actions Feudal Castle Imperial Opening
27 1,255 13:04 16:51 25:26 ⛏ Fast Castle
25 1,169 12:52 16:33 36:46 ⛏ Fast Castle
25 1,198 12:24 17:00 35:41 ⛏ Fast Castle
22 1,059 13:06 20:59 40:11 ⛏ Fast Castle
18 871 10:10 18:13 38:49 ⛏ Fast Castle
17 790 13:46 22:33 42:42 ⛏ Fast Castle
16 774 11:16 17:04 29:12 ⛏ Fast Castle
10 464 12:16 27:20 42:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,565 16,375 11,150 1,150 48,240 51,979
19,220 9,470 10,610 3,825 43,125 54,215
16,855 20,125 5,015 950 42,945 52,098
14,835 13,330 10,745 2,310 41,220 50,817
18,230 10,600 7,295 1,500 37,625 68,369
15,240 7,280 7,700 2,275 32,495 37,792
11,835 12,525 4,250 1,610 30,220 35,633
10,330 7,615 3,080 1,540 22,565 25,956
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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