AoeStats
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Black Forest

506899491Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 66m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇴 Bohemians · Romania
905
+14
🇷🇴 Dravidians · Romania
888
+14
🇷🇴 Franks · Romania
813
+17
🇷🇴 Ethiopians · Romania
806
+18
🇨🇦 Sicilians · Canada
899
-18
🇬🇧 Bengalis · United Kingdom
858
-16
🇪🇸 Persians · Spain
820
-15
🇧🇷 Khitans · Brazil
813
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,677 10:42 14:26 30:49 ⛏ Fast Castle
31 2,079 11:25 20:43 31:05 ⛏ Fast Castle
26 1,743 13:31 19:46 38:45 ⛏ Fast Castle
25 1,645 16:08 22:24 35:00 ⛏ Fast Castle
25 1,695 11:21 15:22 32:56 ⛏ Fast Castle
17 1,166 12:34 17:15 32:34 ⛏ Fast Castle
14 969 10:15 21:12 32:29 ⛏ Fast Castle
10 698 13:31 20:34 38:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,635 53,455 32,285 5,000 111,375 122,728
23,550 31,550 27,060 5,845 88,005 94,216
34,255 20,080 24,635 3,065 82,035 94,477
34,305 24,237 20,810 960 80,312 112,982
28,645 24,485 21,420 1,675 76,225 104,393
23,615 26,905 9,470 3,850 63,840 82,709
25,805 15,860 17,010 4,215 62,890 66,283
25,310 23,955 10,980 2,300 62,545 81,870
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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