AoeStats
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Black Forest

506674224Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 75m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇿 Italians · Uzbekistan
883
+15
🇹🇷 Turks · Türkiye
862
+16
🇩🇪 Inca · Germany
806
+19
🇲🇽 Maya · Mexico
806
+19
🇷🇴 Slavs · Romania
935
-20
🇷🇴 Bulgarians · Romania
911
-19
🇨🇳 Franks · China
812
-15
🇷🇴 Khitans · Romania
803
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 3,125 13:25 21:58 34:21 ⚔ Champi Rush
32 2,422 12:30 17:36 30:30 ⛏ Fast Castle
26 1,984 12:11 17:15 37:49 ⛏ Fast Castle
24 1,809 14:39 23:53 38:14 ⛏ Fast Castle
21 1,601 13:36 17:33 36:02 ⛏ Fast Castle
20 1,525 11:44 19:29 32:29 ⛏ Fish Boom FC
16 1,237 13:01 20:11 32:50 ⛏ Fast Castle
13 955 10:53 17:47 30:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,805 50,785 39,180 6,400 122,170 159,531
37,400 27,650 45,270 4,450 114,770 127,176
36,350 41,388 28,255 4,770 110,763 118,973
23,055 38,801 31,540 4,660 98,056 103,887
44,340 32,578 18,190 1,655 96,763 116,948
43,110 25,127 23,635 2,255 94,127 101,502
42,825 31,462 14,595 4,620 93,502 100,485
46,815 18,100 20,400 2,200 87,515 105,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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