AoeStats
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MegaRandom

506426969Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 63m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Wei · Taiwan
1015
+12
🇷🇴 Burmese · Romania
952
+15
🇷🇴 Persians · Romania
898
+17
🇷🇴 Franks · Romania
890
+27
🇬🇧 Wei · United Kingdom
987
-17
🇪🇸 Malay · Spain
930
-16
🇭🇺 Dravidians · Hungary
921
-15
🇷🇴 Turks · Romania
863
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 3,347 9:26 23:21 45:41 ⚔ Towers into Archers
46 2,888 11:21 24:44 — ⚔ Scout Rush
30 1,908 13:25 19:46 38:14 ⛏ Fish Boom FC
25 1,555 12:55 17:39 48:51 ⛏ Fish Boom FC
23 1,446 11:25 16:30 47:07 ⛏ Fast Castle
21 1,352 11:38 15:38 44:47 ⛏ Fast Castle
20 1,281 10:31 27:03 — ⚔ Skirmisher Rush
18 1,165 13:14 19:46 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
41,675 18,692 23,670 1,965 86,002 94,222
30,000 22,905 19,870 5,640 78,415 82,342
24,635 22,437 9,900 2,615 59,587 61,535
18,590 18,395 10,990 950 48,925 58,331
18,495 13,634 9,075 3,010 44,214 46,782
11,365 13,370 990 1,790 27,515 31,144
5,495 8,462 2,080 3,125 19,162 19,254
9,070 5,790 1,565 955 17,380 17,340
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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