AoeStats
← Mr. Lais

Black Forest

509893074Analyzed
2v2 RM · 2d ago on Sep 28, 2026· 54m 35s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Persians · Germany
890
+13
🇩🇪 Ethiopians · Germany
884
+13
🇦🇷 Franks · Argentina
834
-13
🇪🇸 Persians · Spain
825
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,852 11:42 21:39 35:28
20 1,106 9:47 20:30 45:26
17 906 16:04 25:29 37:23 ⚔ Archers into Scouts
15 844 12:02 16:52 36:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,515 28,409 19,985 4,470 94,379 114,731
19,135 23,036 15,685 3,830 61,686 74,583
21,350 16,010 19,360 2,580 59,300 64,239
16,130 18,298 2,825 2,255 39,508 39,331
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.