AoeStats
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Arabia

503883411Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 49m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Maya · Italy
931
+13
🇮🇹 Khmer · Italy
917
+13
🇿🇦 Magyars · South Africa
905
+14
🇩🇪 Byzantines · Germany
895
+41
🇩🇪 Lithuanians · Germany
884
-35
🇩🇪 Jurchens · Germany
875
-14
🇩🇪 Persians · Germany
860
-14
🇩🇪 Slavs · Germany
825
-12
Player eAPM Actions Feudal Castle Imperial Opening
56 2,811 10:24 14:49 36:09 ⛏ Fast Castle
47 2,354 10:19 24:07 42:08 ⚔ Scout Rush
35 1,744 10:40 25:17 45:11 ⚔ Scout Rush
24 1,196 10:55 22:09 36:22 ⚔ Archer Rush
15 756 10:03 25:46 43:50 ⚔ Archer Rush
15 754 10:38 15:21 — ⛏ Fast Castle
11 554 11:52 21:47 42:21 ⛏ Fast Castle
8 394 16:17 37:18 —

Resources

Player Food Wood Gold Stone Spent Collected
24,860 11,755 13,155 4,300 54,070 60,940
10,150 14,795 9,130 3,575 37,650 47,944
19,190 11,298 6,295 780 37,563 42,454
15,965 11,496 9,240 850 37,551 44,790
15,945 5,610 10,920 750 33,225 35,288
14,255 9,434 5,365 3,330 32,384 33,918
7,245 11,189 6,715 950 26,099 32,875
7,990 5,310 1,370 750 15,420 19,088
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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