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Fortress

510198739Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 52m 49s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bulgarians · Argentina
1218
+11
🇦🇷 Huns · Argentina
1195
+11
🇦🇷 Franks · Argentina
1178
+12
🇩🇪 Gurjaras · Germany
969
+20
🇫🇷 Mongols · France
1153
-16
🇦🇷 Khitans · Argentina
1095
-14
🇧🇷 Persians · Brazil
1084
-13
🇫🇷 Turks · France
1017
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 2,300 9:23 13:07 36:19 ⛏ Fast Castle
44 2,300 6:59 13:54 46:23 ⛏ Fast Castle
43 2,289 7:51 11:49 29:52 ⛏ Fast Castle
33 1,757 7:44 12:00 31:18 ⛏ Fast Castle
27 1,426 8:17 11:53 35:34 ⛏ Fast Castle
25 1,305 7:10 12:10 33:42 ⛏ Fast Castle
21 1,089 7:52 11:27 23:31 ⛏ Fast Castle
8 421 9:51 14:45 18:55 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
30,590 21,090 14,450 2,900 69,030 81,777
30,005 17,430 15,260 4,200 66,895 83,969
24,855 19,830 17,220 1,740 63,645 72,696
30,830 15,120 13,855 3,800 63,605 67,467
24,325 17,660 18,140 1,810 61,935 63,463
20,295 13,270 14,045 4,080 51,690 65,713
16,675 12,308 9,825 300 39,108 43,169
6,630 6,945 1,970 360 15,905 20,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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