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Black Forest

503598408Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 46m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Portuguese · Türkiye
1077
+14
🇩🇪 Teutons · Germany
1072
+14
🇺🇸 Goths · United States
1046
+15
🇺🇸 Persians · United States
999
+18
🇻🇳 Franks · Vietnam
1045
-16
🇹🇼 Hindustanis · Taiwan
1039
-16
🇨🇳 Burgundians · China
1034
-15
🇨🇳 Khmer · China
1017
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,572 10:08 13:42 27:18 ⛏ Fast Castle
27 1,284 10:31 17:15 27:43 ⛏ Fish Boom FC
23 1,060 12:47 19:04 30:27 ⛏ Fast Castle
19 903 11:34 18:21 36:17 ⛏ Fast Castle
18 848 10:50 17:14 33:07 ⛏ Fast Castle
18 829 11:05 19:19 32:22 ⛏ Fast Castle
16 742 12:19 20:17 34:10 ⛏ Fish Boom FC
0 8 — — —

Resources

Player Food Wood Gold Stone Spent Collected
33,615 20,460 20,660 4,950 79,685 83,938
32,530 16,720 12,100 4,450 65,800 77,798
25,320 18,999 11,985 1,600 57,904 60,874
22,065 13,450 8,895 2,855 47,265 55,366
18,465 13,115 10,275 1,915 43,770 47,437
18,620 13,417 7,600 1,600 41,237 50,521
11,245 7,970 1,150 1,265 21,630 30,554
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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