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African Clearing

510682143Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 45m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Maya · United States
1901
+10
🇭🇰 Malians · Hong Kong SAR China
1804
+13
🇨🇳 Turks · China
1804
+13
🇺🇸 Burgundians · United States
1737
+16
🇲🇽 Muisca · Mexico
1926
-19
🇲🇽 Magyars · Mexico
1744
-13
🇲🇽 Portuguese · Mexico
1665
-10
1662
-10
Player eAPM Actions Feudal Castle Imperial Opening
69 3,130 13:21 17:15 36:32 ⛏ Fast Castle
61 2,771 12:32 16:05 34:11 ⛏ Fast Castle
56 2,515 14:09 17:43 35:13 ⚔ FC into Scouts
48 2,162 13:57 17:49 38:54 ⛏ Fast Castle
47 2,129 16:45 20:54 33:52 ⛏ Fish Boom FC
43 1,952 13:15 18:17 37:02 ⛏ Fast Castle
39 1,778 12:12 16:24 34:54 ⛏ Fast Castle
32 1,451 17:00 21:05 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,545 16,719 12,440 5,065 58,769 62,264
22,605 20,296 11,245 4,375 58,521 64,214
23,320 14,295 11,875 6,400 55,890 58,525
21,895 17,620 12,105 3,255 54,875 61,716
17,320 16,617 10,515 2,390 46,842 48,794
19,315 16,988 7,470 1,835 45,608 49,694
18,755 9,545 8,275 3,100 39,675 47,596
7,525 8,555 2,010 725 18,815 19,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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