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Black Forest

509971959Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 59m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Ethiopians · Hong Kong SAR China
825
+14
🇬🇬 Japanese · Guernsey
785
+16
🇺🇸 Britons · United States
746
+17
🇨🇿 Khmer · Czechia
722
+18
🇦🇷 Byzantines · Argentina
792
-17
🇦🇷 Goths · Argentina
779
-16
🇦🇷 Franks · Argentina
776
-16
🇦🇷 Poles · Argentina
767
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 2,193 12:24 19:39 36:39 ⛏ Fast Castle
35 2,061 13:32 18:42 23:17 ◆ FC into Fast Imp
25 1,460 12:31 20:30 27:30 ⛏ Fish Boom FC
19 1,140 10:58 23:08 42:39 ⚔ Scout Rush
18 1,056 13:15 28:43 37:58 ⛏ Fish Boom
17 1,005 11:52 21:09 37:16 ⛏ Fast Castle
16 944 11:28 21:29 43:42 ⛏ Fast Castle
15 884 11:12 18:30 32:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,745 18,146 18,505 1,405 69,801 78,928
25,750 24,120 15,465 1,810 67,145 90,926
22,110 24,900 15,355 3,685 66,050 71,915
16,150 29,830 13,105 955 60,040 99,076
17,765 17,794 6,755 2,200 44,514 52,173
20,190 9,495 12,135 860 42,680 56,900
17,910 8,800 13,545 1,745 42,000 56,138
13,835 5,855 11,220 800 31,710 33,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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