AoeStats
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Arena

507783918Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 62m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
982
+13
🇧🇪 Bengalis · Belgium
941
+15
🇬🇧 Poles · United Kingdom
906
+17
🇹🇷 Spanish · Türkiye
900
+17
🇵🇪 Shu · Peru
975
-18
🇧🇷 Spanish · Brazil
910
-15
🇺🇸 Teutons · United States
903
-15
🇷🇺 Bohemians · Russia
894
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,762 10:40 15:39 34:06 ⛏ Fast Castle
27 1,684 13:24 17:25 32:41 ⛏ Fast Castle
24 1,499 11:27 18:23 33:06 ⛏ Fast Castle
23 1,448 11:15 19:39 33:37 ⛏ Fast Castle
21 1,288 10:18 16:36 30:28 ⛏ Fast Castle
17 1,064 12:34 16:14 28:43 ⛏ Fast Castle
15 959 10:21 18:18 28:02 ⛏ Fast Castle
14 848 11:18 16:56 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,410 48,338 11,920 1,800 106,468 113,153
43,575 27,075 29,225 3,450 103,325 104,937
47,795 11,890 24,225 2,800 86,710 106,908
41,945 19,260 19,010 3,065 83,280 91,060
31,410 37,625 8,155 2,755 79,945 91,819
38,945 19,725 13,715 2,800 75,185 88,919
38,940 23,655 10,305 1,450 74,350 77,664
15,215 13,790 4,475 2,485 35,965 37,261
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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