AoeStats
← Assem

Fortress

509198919Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 37m 22s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Celts · United Kingdom
1152
+16
🇨🇱 Bengalis · Chile
1126
+17
🇵🇪 Malians · Peru
1117
+17
🇨🇳 Turks · China
1109
+18
🇬🇧 Lithuanians · United Kingdom
1166
-18
🇬🇧 Hindustanis · United Kingdom
1159
-17
🇿🇦 Khmer · South Africa
1150
-17
🇪🇬 Burgundians · Egypt
1125
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 1,790 10:02 14:30 34:17 ⛏ Fast Castle
35 1,317 6:30 11:13 26:10 ⛏ Fast Castle
35 1,320 7:15 11:17 — ⛏ Fast Castle
27 999 7:27 11:27 37:04 ⛏ Fast Castle
23 855 6:54 10:41 26:55 ⛏ Fast Castle
21 795 6:55 9:52 27:16 ⛏ Fast Castle
18 684 6:13 13:15 30:24 ⛏ Fast Castle
15 543 8:40 13:26 32:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,450 13,248 14,415 2,595 59,708 74,391
22,720 10,335 10,675 305 44,035 51,953
17,925 15,170 8,730 1,930 43,755 53,455
17,900 10,585 9,735 1,310 39,530 46,968
15,090 13,340 6,255 2,175 36,860 38,536
13,150 9,610 6,895 1,055 30,710 33,288
13,315 7,375 4,960 950 26,600 32,648
11,275 7,460 3,095 1,415 23,245 24,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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