AoeStats
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Black Forest

507389684Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 70m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
827
+12
🇨🇳 Persians · China
760
+15
🇮🇩 Turks · Indonesia
496
+25
🇮🇩 Cumans · Indonesia
494
+26
🇨🇱 Mongols · Chile
782
-22
🇨🇱 Turks · Chile
751
-33
🇨🇴 Koreans · Colombia
677
-18
🇦🇷 Byzantines · Argentina
661
-17
Player eAPM Actions Feudal Castle Imperial Opening
22 1,543 14:53 24:25 41:00 ⚔ Drush into Archers
20 1,432 14:33 26:04 39:09 ⛏ Fast Castle
19 1,321 11:57 19:20 37:33 ⛏ Fast Castle
16 1,118 12:42 19:48 42:43 ⛏ Fast Castle
16 1,108 11:03 19:17 33:48 ⛏ Fast Castle
13 928 15:03 27:20 41:08 ⚔ FC into Archers
10 713 13:19 25:34 39:18 ⛏ Fast Castle
10 673 14:02 22:26 39:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
73,135 23,927 40,975 3,640 141,677 158,044
23,505 35,430 23,025 2,900 84,860 127,426
35,900 24,563 18,695 3,060 82,218 106,463
22,365 28,149 11,945 4,495 66,954 128,301
30,030 18,185 13,390 3,815 65,420 67,269
26,610 14,900 19,805 4,060 65,375 94,975
15,275 18,972 18,020 2,865 55,132 75,118
17,755 15,918 14,800 2,580 51,053 55,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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