Arena
510210859Analyzed1v1 RM
·
20h ago on Sep 30, 2026·
48m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
EGthe@2nd's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 222,448 analysed 1v1 players on Arena.
hector.varela
D
Feudal Age
11:48
vs 10:54
btm 21%
Castle Age
21:10
vs 16:20
btm 14%
Imperial Age
32:30
vs 32:19
btm 48%
eAPM
16
vs 27
btm 16%
First military
19:54
vs 17:05
btm 26%
▼
Slow Feudal Age at 11:48 — slower than 79% of analysed players on Arena
▼
Slow Castle Age at 21:10 — slower than 86% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 21:10
EGthe@2nd
D
Feudal Age
11:10
vs 10:54
btm 39%
Castle Age
19:51
vs 16:20
btm 20%
Imperial Age
39:25
vs 32:19
btm 10%
eAPM
14
vs 27
btm 11%
First military
28:02
vs 17:05
btm 4%
▼
Slow Castle Age at 19:51 — slower than 80% of analysed players on Arena
▼
Slow Imperial Age at 39:25 — slower than 90% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:02 (Hussite Wagon) — later than 96% of analysed players on Arena
▼
Town centers idle 5:01 of the first 19:51 — keep villagers queued