Hideout
510027368Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
59m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
EGthe@2nd's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,806 analysed 1v1 players on Hideout.
EGthe@2nd
C
Feudal Age
12:19
vs 10:26
btm 8%
Castle Age
20:08
vs 18:38
btm 39%
Imperial Age
33:08
vs 35:42
top 29%
eAPM
22
vs 31
btm 25%
First military
26:36
vs 14:50
btm 2%
▼
Slow Feudal Age at 12:19 — slower than 92% of analysed players on Hideout
▲
Fast Imperial Age at 33:08 — faster than 71% of analysed players on Hideout
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:36 (Mounted Crossbowman) — later than 98% of analysed players on Hideout
PB&Jellyfish
C
Feudal Age
10:35
vs 10:26
btm 44%
Castle Age
20:09
vs 18:38
btm 39%
Imperial Age
38:02
vs 35:42
btm 33%
eAPM
14
vs 31
btm 8%
First military
19:11
vs 14:50
btm 20%
▼
Low eAPM (14) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 20:09