Golden Pit
508881622Analyzed1v1 RM
·
8d ago on Sep 24, 2026·
33m 55s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mad King's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 49,344 analysed 1v1 players on Golden Pit.
DeathByTaxation
C
Feudal Age
10:17
vs 10:26
top 46%
Castle Age
19:37
vs 21:26
top 29%
Imperial Age
—
vs 38:23
btm 0%
eAPM
13
vs 33
btm 6%
First military
19:48
vs 11:48
btm 11%
▲
Fast Castle Age at 19:37 — faster than 71% of analysed players on Golden Pit
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom after the Feudal click (19:04) — usually safest before it
▼
First military only at 19:48 (Spearman) — later than 89% of analysed players on Golden Pit
▲
Town centers almost never idle — 11s across the first 19:37
Mad King
D
Feudal Age
11:39
vs 10:26
btm 20%
Castle Age
23:13
vs 21:26
btm 29%
Imperial Age
—
vs 38:23
btm 0%
eAPM
18
vs 33
btm 16%
First military
11:45
vs 11:48
top 49%
▼
Slow Feudal Age at 11:39 — slower than 80% of analysed players on Golden Pit
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (19:05) — usually safest before it
▲
Town centers almost never idle — 28s across the first 23:13