Arena
508843721Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
41m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Mad King's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
Mad King
C
Feudal Age
12:41
vs 10:54
btm 9%
Castle Age
16:26
vs 16:19
btm 48%
Imperial Age
31:26
vs 32:19
top 42%
eAPM
20
vs 27
btm 28%
First military
14:30
vs 17:05
top 23%
▼
Slow Feudal Age at 12:41 — slower than 91% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 3s across the first 16:26
Lightning
B
Feudal Age
11:24
vs 10:54
btm 31%
Castle Age
15:11
vs 16:19
top 28%
Imperial Age
32:32
vs 32:19
btm 48%
eAPM
28
vs 27
top 47%
First military
20:46
vs 17:05
btm 21%
▲
Fast Castle Age at 15:11 — faster than 72% of analysed players on Arena
▼
Loom after the Feudal click (17:05) — usually safest before it