AoeStats
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Black Forest

510383058Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 54m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Britons · Italy
1315
+14
🇹🇷 Gurjaras · Türkiye
1270
+16
🇮🇹 Vietnamese · Italy
1270
+16
🇵🇹 Sicilians · Portugal
1223
+17
🇵🇪 Turks · Peru
1328
-19
🇨🇴 Persians · Colombia
1306
-18
🇹🇷 Teutons · Türkiye
1208
-13
🇨🇳 Spanish · China
1204
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,435 8:54 23:35 36:55 ⚔ Towers FC
39 2,084 9:20 20:40 36:53 ⚔ Archer Rush
37 1,995 11:20 15:13 29:07 ⛏ Fast Castle
33 1,770 11:21 14:59 31:18 ⛏ Fast Castle
30 1,628 11:12 15:55 33:55 ⛏ Fast Castle
29 1,557 11:37 28:28 37:28 ⛏ Fast Castle
29 1,549 13:00 19:25 23:48 ◆ FC into Fast Imp
23 1,269 11:01 19:33 32:05 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
40,430 26,315 32,135 3,780 102,660 125,930
45,420 24,305 22,900 5,215 97,840 116,406
42,045 20,505 23,795 2,060 88,405 95,462
32,695 28,085 17,970 4,545 83,295 87,120
22,105 25,139 11,285 2,345 60,874 83,153
27,770 18,429 8,610 3,025 57,834 70,892
17,800 21,685 11,810 2,245 53,540 69,039
14,930 17,658 10,075 2,070 44,733 49,779
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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