AoeStats
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Arena

507721318Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 38m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1459
+11
🇧🇪 Inca · Belgium
1455
+12
🇺🇸 Turks · United States
1434
+12
🇨🇭 Sicilians · Switzerland
1429
+13
🇹🇼 Bohemians · Taiwan
1412
-14
🇭🇰 Spanish · Hong Kong SAR China
1378
-13
🇹🇼 Khmer · Taiwan
1340
-11
🇹🇼 Cumans · Taiwan
1298
-10
Player eAPM Actions Feudal Castle Imperial Opening
45 1,741 11:30 15:18 — ⛏ Fast Castle
44 1,695 9:41 13:13 — ⛏ Fast Castle
42 1,636 10:47 14:32 30:17 ⛏ Fast Castle
42 1,620 11:27 15:52 36:19 ⛏ Fast Castle
34 1,309 10:55 15:11 25:08 ⛏ Fast Castle
33 1,284 9:29 21:31 — ⚔ FC into Scouts
29 1,114 11:34 15:19 33:50 ⛏ Fast Castle
29 1,107 10:27 14:30 29:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,075 20,865 7,265 1,115 51,320 59,395
23,835 11,955 10,110 1,775 47,675 53,548
17,195 11,610 7,470 3,130 39,405 40,787
12,945 10,185 2,110 5,400 30,640 38,426
11,420 13,075 3,945 1,205 29,645 30,565
14,395 9,275 4,970 855 29,495 33,568
10,805 7,120 4,735 1,060 23,720 30,278
7,250 7,634 3,615 255 18,754 21,600
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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