AoeStats
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Nomad

506676774Analyzed
4v4 RM · 16d ago on Sep 14, 2026· 48m 4s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇪 Britons · Réunion
1577
+16
🇫🇷 Maya · France
1555
+17
🇨🇳 Persians · China
1544
+17
🇩🇪 Armenians · Germany
1489
+20
🇩🇪 Aztecs · Germany
1748
-25
1546
-16
🇩🇪 Vietnamese · Germany
1516
-15
1489
-14
Player eAPM Actions Feudal Castle Imperial Opening
71 3,405 11:31 24:20 38:17 ⚔ Fish Boom into Archers
49 2,357 14:05 17:45 — ⛏ Fish Boom FC
47 2,261 13:54 22:23 42:12 ⛏ Fish Boom into Fire Galleys FC
42 2,030 13:09 17:42 42:15 ⛏ Fish Boom FC
40 1,922 14:07 19:08 — ⛏ Fish Boom FC
38 1,804 13:17 17:52 — ⛏ Fish Boom FC
37 1,756 14:07 18:43 46:50 ⛏ Fish Boom FC
32 1,520 13:54 17:58 32:10 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,820 19,900 12,225 645 53,590 56,669
12,975 19,250 16,145 4,020 52,390 54,849
20,370 15,701 7,225 2,920 46,216 48,613
10,300 12,267 9,130 2,150 33,847 34,847
10,975 11,487 5,935 1,500 29,897 30,213
9,050 10,489 5,050 2,385 26,974 27,574
9,630 10,514 3,775 1,120 25,039 28,068
6,235 8,027 1,285 2,860 18,407 19,391
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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