Arabia
509348609Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
69m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
sadhwani.i.s.m's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
sadhwani.i.s.m
C
Feudal Age
11:08
vs 9:49
btm 18%
Castle Age
22:25
vs 21:49
btm 41%
Imperial Age
37:24
vs 38:58
top 35%
eAPM
23
vs 38
btm 17%
First military
11:23
vs 10:33
btm 36%
▼
Slow Feudal Age at 11:08 — slower than 82% of analysed players on Arabia
▼
Low eAPM (23) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 22:25
ACHRAF
S
Feudal Age
8:10
vs 9:49
top 1%
Castle Age
17:20
vs 21:49
top 7%
Imperial Age
31:07
vs 38:58
top 2%
eAPM
20
vs 38
btm 12%
First military
22:10
vs 10:33
btm 3%
▲
Fast Feudal Age at 8:10 — faster than 99% of analysed players on Arabia
▲
Fast Castle Age at 17:20 — faster than 93% of analysed players on Arabia
▲
Fast Imperial Age at 31:07 — faster than 98% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:10 (Monk) — later than 97% of analysed players on Arabia