AoeStats
← romagus92

Black Forest

506382481Analyzed
1v1 RM · 19d ago on Sep 13, 2026· 53m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Dravidians · Taiwan
1015
+15
🇵🇾 Maya · Paraguay
995
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,725 12:55 19:36 33:44 ⛏ Fish Boom FC
24 1,274 11:52 22:41 36:27 ⚔ Drush into Archers

Resources

Player Food Wood Gold Stone Spent Collected
27,495 24,480 11,605 4,055 67,635 78,586
16,250 16,641 17,400 2,800 53,091 55,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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