AoeStats
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Nomad

507381934Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 63m 32s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
835
+13
🇨🇱 Persians · Chile
806
+14
🇨🇳 Khmer · China
600
+22
🇦🇷 Spanish · Argentina
532
+24
🇺🇸 Japanese · United States
818
-21
🇨🇱 Berbers · Chile
739
-18
🇨🇱 Jurchens · Chile
715
-17
🇩🇪 Teutons · Germany
706
-17
Player eAPM Actions Feudal Castle Imperial Opening
22 1,397 14:44 21:19 35:35 ⛏ Fish Boom FC
22 1,404 17:03 26:14 45:00 ⛏ Fish Boom FC
21 1,343 15:51 19:43 39:43 ⛏ Fish Boom FC
17 1,063 14:28 24:24 42:54 ⛏ Fish Boom FC
17 1,058 19:38 32:03 —
14 909 17:27 25:25 38:43 ⛏ FC into Fish Boom
12 786 14:22 28:06 — ⛏ Fish Boom into Galleys
7 451 18:24 30:59 40:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,625 20,283 14,470 4,565 80,943 85,876
24,335 17,655 17,415 3,150 62,555 76,605
15,440 24,275 16,480 5,880 62,075 79,161
22,155 16,200 9,955 3,975 52,285 63,493
19,335 17,410 10,600 3,035 50,380 52,903
19,640 11,995 9,660 2,000 43,295 57,387
20,535 11,651 2,615 2,300 37,101 41,692
6,410 9,050 1,355 950 17,765 18,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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