AoeStats
← RedJenga7

Fortress

507573210Analyzed
4v4 RM · 14d ago on Sep 18, 2026· 47m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇹 Spanish · Lithuania
1280
+13
🇧🇦 Khmer · Bosnia & Herzegovina
1256
+14
🇵🇱 Cumans · Poland
1237
+14
🇫🇷 Hindustanis · France
1224
+15
🇫🇮 Bohemians · Finland
1277
-17
🇬🇧 Gurjaras · United Kingdom
1184
-13
🇹🇷 Britons · Türkiye
1182
-13
🇬🇧 Japanese · United Kingdom
1179
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,289 6:44 14:24 43:29 ⚔ Archers FC
39 1,842 6:02 13:49 28:37 ⛏ Fast Castle
34 1,600 7:30 11:30 25:48 ⛏ Fast Castle
31 1,470 7:17 11:22 26:46 ⛏ Fast Castle
30 1,442 6:53 11:17 35:38 ⛏ Fast Castle
28 1,350 9:24 12:38 30:43 ⛏ Fast Castle
22 1,034 6:50 11:05 26:17 ⛏ Fast Castle
18 860 7:13 16:00 27:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,465 21,535 21,535 1,050 85,585 95,488
33,315 23,455 13,610 4,500 74,880 82,186
34,035 18,395 10,715 3,765 66,910 71,361
17,500 27,320 14,920 2,410 62,150 75,082
29,195 14,165 16,050 400 59,810 67,542
28,150 13,750 8,420 400 50,720 57,408
13,300 20,400 6,050 2,445 42,195 43,960
18,580 10,196 8,775 500 38,051 40,449
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.