AoeStats
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Arena

507495846Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 54m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1232
+13
🇭🇷 Spanish · Croatia
1197
+14
🇦🇷 Vietnamese · Argentina
1178
+15
🇬🇧 Huns · United Kingdom
1159
+16
🇨🇳 Ethiopians · China
1196
-16
🇨🇳 Goths · China
1191
-16
🇨🇳 Khmer · China
1190
-15
🇨🇳 Poles · China
1076
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,313 11:06 16:26 31:09 ⛏ Fast Castle
36 1,923 10:40 14:45 37:36 ⛏ Fast Castle
34 1,832 10:56 14:32 28:17 ⛏ Fast Castle
33 1,778 10:34 15:40 28:41 ⛏ Fast Castle
31 1,688 10:02 14:59 30:29 ⛏ Fast Castle
29 1,576 10:15 15:59 29:24 ⛏ Fast Castle
27 1,442 10:09 18:19 31:43 ⛏ Fast Castle
26 1,381 9:54 15:11 31:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,345 24,520 30,635 1,775 103,275 107,195
28,480 32,235 19,370 2,110 82,195 88,447
34,245 14,410 27,970 455 77,080 78,979
39,940 15,685 10,860 4,905 71,390 97,686
35,120 12,475 12,905 3,075 63,575 70,081
26,400 19,245 13,230 885 59,760 72,496
25,270 18,785 7,390 4,000 55,445 59,354
18,495 19,980 14,075 2,555 55,105 62,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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