AoeStats
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Arena

509359688Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 54m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1215
+16
🇨🇳 Chinese · China
1214
+16
🇨🇳 Franks · China
1214
+16
🇨🇳 Khmer · China
1176
+18
🇨🇳 Ethiopians · China
1271
-18
🇲🇴 Malay · Macao SAR China
1254
-18
🇨🇳 Jurchens · China
1247
-18
🇨🇳 Britons · China
1105
-12
Player eAPM Actions Feudal Castle Imperial Opening
51 2,810 7:59 14:22 39:17 ⛏ Fast Castle
51 2,830 10:14 13:48 29:57 ⛏ Fast Castle
48 2,646 10:11 15:16 28:41 ⛏ Fast Castle
47 2,592 11:26 14:39 32:00 ⛏ Fast Castle
39 2,160 11:20 15:11 28:13 ⛏ Fast Castle
32 1,773 11:55 15:36 46:55 ⛏ Fast Castle
27 1,504 10:03 13:42 28:08 ⛏ Fast Castle
21 1,165 10:43 14:36 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,235 26,605 23,590 3,875 95,305 97,441
31,520 21,700 18,980 4,730 76,930 91,681
23,370 29,555 12,680 4,100 69,705 89,891
30,095 19,585 12,400 2,695 64,775 77,181
19,410 24,055 12,945 2,905 59,315 63,974
17,350 21,010 14,430 1,120 53,910 62,001
16,980 12,605 4,850 1,255 35,690 38,333
5,940 6,960 2,125 1,700 16,725 18,158
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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