AoeStats
← DonJuan14

Arena

507909689Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 55m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1052
+12
🇺🇸 Spanish · United States
1028
+13
🇻🇳 Mongols · Vietnam
973
+15
🇩🇰 Teutons · Denmark
971
+15
🇷🇴 Bulgarians · Romania
1066
-19
🇩🇪 Goths · Germany
928
-28
🇩🇪 Teutons · Germany
926
-12
🇫🇷 Celts · France
887
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,825 12:01 16:57 33:44 ⛏ Fast Castle
32 1,784 10:14 14:10 28:10 ⛏ Fast Castle
23 1,257 11:09 15:32 — ⛏ Fast Castle
21 1,194 11:46 17:22 30:57 ⛏ Fast Castle
18 976 11:16 18:20 45:29
14 791 13:34 19:33 31:53 ⛏ Fast Castle
14 757 14:07 22:52 39:15
14 783 13:17 22:09 34:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,960 13,405 21,590 7,650 94,605 118,058
21,335 26,000 19,645 3,100 70,080 76,276
23,510 24,088 11,485 2,150 61,233 70,946
25,265 19,140 8,055 4,100 56,560 65,454
21,300 20,167 8,970 2,805 53,242 62,145
17,710 16,315 11,890 3,245 49,160 51,627
19,100 9,501 8,115 1,725 38,441 43,085
10,030 5,825 3,560 1,550 20,965 23,577
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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