AoeStats
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Yucatan

510847841Analyzed
4v4 RM · 19h ago on Oct 2, 2026· 52m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Goths · Denmark
1213
+13
🇺🇸 Mongols · United States
1195
+14
🇨🇳 Jurchens · China
1130
+17
🇨🇳 Franks · China
1069
+20
🇸🇰 Inca · Slovakia
1172
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🇵🇪 Poles · Peru
1153
-16
🇧🇷 Magyars · Brazil
1147
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🇦🇷 Teutons · Argentina
1125
-15
Player eAPM Actions Feudal Castle Imperial Opening
59 3,113 10:25 21:42 36:20 ⚔ Scout Rush
43 2,277 10:17 14:47 34:03 ⛏ Fast Castle
26 1,388 11:48 17:05 38:43 ⛏ Fast Castle
25 1,293 10:16 15:01 34:49 ⛏ Fast Castle
25 1,318 10:12 18:28 37:28 ⚔ Scout Rush
21 1,087 12:49 20:17 — ⛏ Fast Castle
20 1,043 11:18 16:11 46:26 ⛏ Fast Castle
17 873 13:11 18:56 36:23 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
37,530 14,693 24,910 3,000 80,133 86,066
26,405 18,606 19,035 600 64,646 74,331
35,875 14,870 6,780 2,480 60,005 65,852
27,225 17,217 10,185 4,850 59,477 67,167
28,080 16,884 10,030 2,800 57,794 82,912
19,330 18,670 12,970 4,950 55,920 66,091
24,740 12,680 9,370 3,290 50,080 58,980
14,335 16,335 675 2,210 33,555 37,539
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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