AoeStats
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Black Forest

508615288Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 55m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
1394
+12
🇨🇳 Mongols · China
1328
+15
🇫🇷 Burgundians · France
1299
+16
🇻🇳 Britons · Vietnam
1282
+17
🇦🇺 Malay · Australia
1330
-16
🇦🇺 Dravidians · Australia
1325
-16
🇦🇺 Persians · Australia
1281
-14
🇱🇻 Celts · Latvia
1277
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 3,252 9:27 21:51 41:33 ⚔ Scout Rush
39 2,155 10:54 24:19 50:37 ⚔ M@A into Archers
37 2,070 10:54 15:47 34:49 ⛏ Fast Castle
36 1,989 11:14 15:47 39:48 ⛏ Fast Castle
31 1,736 12:17 16:08 38:24 ⛏ Fast Castle
30 1,648 13:21 26:45 39:43 ⚔ Scout Rush
27 1,479 12:15 18:40 43:29 ⚔ Towers FC
17 931 11:32 18:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,405 16,575 19,170 2,535 67,685 92,733
28,025 14,031 21,370 1,600 65,026 79,613
25,575 13,795 14,515 5,410 59,295 64,424
23,810 23,605 8,995 2,595 59,005 70,096
22,590 15,345 13,130 2,560 53,625 60,284
13,150 19,221 10,670 1,705 44,746 53,687
13,830 15,902 7,205 1,830 38,767 42,577
6,625 5,846 1,345 1,285 15,101 15,906
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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