AoeStats
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Black Forest

508170839Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 48m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Chinese · Taiwan
1415
+12
🇨🇳 Bulgarians · China
1373
+14
🇩🇪 Italians · Germany
1249
+19
🇻🇳 Persians · Vietnam
1229
+20
🇹🇼 Inca · Taiwan
1358
-18
🇩🇪 Bohemians · Germany
1338
-17
🇯🇵 Maya · Japan
1313
-16
🇨🇳 Mongols · China
1259
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,561 11:49 15:53 37:19 ⛏ Fast Castle
51 2,471 13:12 25:36 — ⛏ Fast Castle
49 2,364 15:26 24:22 — ⚔ Fish Boom FC into Scouts
40 1,932 13:37 17:14 32:54 ⛏ Fish Boom FC
35 1,699 9:37 24:48 39:25 ⚔ Fish Boom into Archers
33 1,585 10:11 23:10 40:08
27 1,315 13:59 17:35 38:56 ⛏ Fish Boom FC
24 1,148 12:40 20:10 38:33 ⚔ Fish Boom FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
26,240 22,185 15,020 1,420 64,865 67,743
24,340 20,593 12,480 3,180 60,593 65,359
19,095 19,625 14,305 3,610 56,635 65,049
22,945 13,152 16,710 2,575 55,382 58,877
22,295 14,970 11,880 2,800 51,945 57,923
20,010 19,415 5,825 4,420 49,670 52,817
9,440 11,751 5,410 1,755 28,356 33,291
8,050 5,146 400 620 14,216 15,619
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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