AoeStats
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Oasis

508169242Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 27m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Poles · Germany
1327
+11
🇦🇷 Khmer · Argentina
1318
+11
🇲🇽 Slavs · Mexico
1115
+19
🇸🇪 Vikings · Sweden
1084
+21
🇻🇳 Burgundians · Vietnam
1246
-17
🇦🇺 Wu · Australia
1239
-17
🇭🇰 Vietnamese · Hong Kong SAR China
1205
-16
🇨🇳 Portuguese · China
1109
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 1,225 11:57 24:39 — ⚔ Scout Rush
44 1,196 9:48 21:33 — ⚔ Scout Rush
43 1,184 13:57 18:47 — ⛏ Fast Castle
43 1,185 10:08 23:22 —
42 1,148 12:13 — — ⚔ Archer Rush
27 752 11:04 15:15 — ⛏ Fast Castle
25 689 10:58 15:10 — ⚔ FC into Archers
21 583 10:55 22:48 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,320 6,080 1,925 750 17,075 17,542
9,320 4,590 2,020 0 15,930 16,689
7,820 6,157 1,335 0 15,312 17,011
7,115 5,552 1,030 1,510 15,207 16,634
5,410 4,578 1,785 100 11,873 12,886
4,200 4,043 1,135 0 9,378 10,387
4,155 3,158 650 225 8,188 8,624
4,050 2,850 840 295 8,035 8,483
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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