AoeStats
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Nomad

507403010Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 31m 53s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Lithuanians · United States
1311
+14
🇺🇿 Italians · Uzbekistan
1284
+15
🇺🇸 Japanese · United States
1237
+17
🇵🇾 Bulgarians · Paraguay
1202
+20
🇹🇼 Mongols · Taiwan
1297
-18
🇻🇳 Goths · Vietnam
1262
-16
🇨🇳 Burgundians · China
1259
-16
🇨🇦 Italians · Canada
1253
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 1,058 15:08 20:01 — ⛏ Fish Boom FC
31 978 15:01 20:02 — ⛏ Fish Boom FC
30 968 13:13 19:41 — ⛏ Fish Boom FC
29 939 12:45 19:29 — ⛏ Fish Boom FC into Fire Galleys
27 876 12:25 16:21 31:11 ⛏ Fish Boom FC
27 864 16:02 22:58 — ⛏ Fish Boom into Galleys FC
17 556 19:09 24:17 — ⚔ Fish Boom into Drush FC
13 424 12:57 17:28 24:35 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
12,625 9,070 3,185 1,800 26,680 31,586
10,245 8,211 2,890 2,150 23,496 27,103
8,920 7,968 2,295 1,070 20,253 22,094
8,290 6,810 2,225 870 18,195 18,722
6,450 4,925 3,605 875 15,855 15,954
4,225 4,879 960 1,600 11,664 11,852
4,850 4,671 385 950 10,856 11,625
4,000 3,945 290 330 8,565 9,199
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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