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← Timur

Fortress

509503267Analyzed
2v2 RM · 4d ago on Sep 27, 2026· 53m 58s· 4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Wei · Portugal
853
+14
🇵🇹 Persians · Portugal
797
+16
🇲🇽 Khmer · Mexico
857
-17
🇹🇷 Persians · Türkiye
755
-13
Compared against 72,670 analysed team-game players on Fortress.
BlueDragon_Tuga C
Feudal Age 7:41 vs 7:49
top 44%
Castle Age 14:19 vs 12:34
btm 24%
Imperial Age 27:21 vs 28:24
top 40%
eAPM 19 vs 25
btm 28%
First military 16:16 vs 15:31
btm 44%
▼ Slow Castle Age at 14:19 — slower than 76% of analysed players on Fortress
▲ Town centers almost never idle — 11s across the first 14:19
Sir KuBo PC D
Feudal Age 8:09 vs 7:49
btm 36%
Castle Age 19:20 vs 12:34
btm 3%
Imperial Age 30:28 vs 28:24
btm 33%
eAPM 16 vs 25
btm 19%
First military 16:04 vs 15:31
btm 46%
▼ Slow Castle Age at 19:20 — slower than 97% of analysed players on Fortress
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 24s across the first 19:20
KAIBIL BALAM436 C
Feudal Age 8:08 vs 7:49
btm 36%
Castle Age 15:06 vs 12:34
btm 18%
Imperial Age 29:58 vs 28:24
btm 37%
eAPM 33 vs 25
top 28%
First military 23:47 vs 15:31
btm 11%
▼ Slow Castle Age at 15:06 — slower than 82% of analysed players on Fortress
▼ First military only at 23:47 (Scout Cavalry) — later than 89% of analysed players on Fortress
▲ Town centers almost never idle — 11s across the first 15:06
Timur C
Feudal Age 7:38 vs 7:49
top 41%
Castle Age 16:40 vs 12:34
btm 10%
Imperial Age 25:12 vs 28:24
top 18%
eAPM 12 vs 25
btm 9%
First military 23:30 vs 15:31
btm 12%
▼ Slow Castle Age at 16:40 — slower than 90% of analysed players on Fortress
▲ Fast Imperial Age at 25:12 — faster than 82% of analysed players on Fortress
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 23:30 (War Elephant) — later than 88% of analysed players on Fortress
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