Arabia
506047907Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
47m 37s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
RJoat
71 units ordered
Knight33
Archer18
Crossbowman10
Mangonel5
Militia3
Serjeant2
First military 8:24 — Militia
virttuallG
113 units ordered
Magyar Huszar58
Knight15
Man-at-Arms7
Archer7
Skirmisher7
Mangonel7
Battering Ram7
Militia4
Spearman1
First military 8:53 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
RJoat’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
virttuallG’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1