AoeStats
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Arena

506079026Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 49m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1185
+18
🇦🇺 Inca · Australia
1157
+19
🇪🇸 Spanish · Spain
1137
+20
🇩🇪 Khmer · Germany
1103
+21
🇪🇸 Bohemians · Spain
1267
-21
🇫🇷 Teutons · France
1236
-20
🇨🇳 Persians · China
1205
-19
🇳🇱 Malians · Netherlands
1191
-18
Player eAPM Actions Feudal Castle Imperial Opening
36 1,756 9:51 14:53 29:10 ⛏ Fast Castle
34 1,692 10:00 15:26 29:08 ⛏ Fast Castle
34 1,687 11:35 16:00 47:19 ⛏ Fast Castle
33 1,641 11:23 15:06 31:07 ⛏ Fast Castle
32 1,563 10:51 15:13 27:03 ⛏ Fast Castle
28 1,370 10:57 14:35 30:00 ⛏ Fast Castle
24 1,200 10:25 14:27 34:32 ⛏ Fast Castle
24 1,188 10:58 13:58 28:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,850 21,135 25,460 2,940 95,385 100,787
43,095 13,690 22,320 3,000 82,105 93,646
31,115 16,465 15,150 950 63,680 83,970
17,345 19,370 14,305 2,500 53,520 83,439
23,795 20,575 4,415 850 49,635 54,056
18,010 21,845 7,730 1,050 48,635 52,302
21,995 11,415 11,915 2,800 48,125 50,296
15,585 11,746 5,325 1,830 34,486 35,994
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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