AoeStats
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African Clearing

504256125Analyzed
4v4 RM · 27d ago on Sep 4, 2026· 30m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1288
+13
🇪🇸 Poles · Spain
1244
+15
🇧🇷 Huns · Brazil
1235
+15
🇪🇸 Tatars · Spain
1174
+18
🇯🇵 Vietnamese · Japan
1261
-17
🇭🇰 Mongols · Hong Kong SAR China
1224
-15
🇭🇰 Goths · Hong Kong SAR China
1213
-15
🇹🇼 Saracens · Taiwan
1189
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 1,612 12:53 — — ⚔ Tower Rush
46 1,395 12:26 23:07 — ⛏ Fast Castle
39 1,189 14:11 27:46 — ⚔ Archers into Towers into Scouts
34 1,023 12:15 26:54 — ⚔ Archer Rush
29 870 15:32 23:42 — ⛏ Fish Boom FC
29 894 12:50 26:40 — ⚔ Skirms into Archers
25 761 11:54 20:21 — ⚔ Scout Rush
19 581 12:52 26:48 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,970 6,140 2,740 400 21,250 23,182
8,070 5,084 1,045 950 15,149 16,681
5,520 5,783 2,295 1,125 14,723 14,822
5,860 4,960 1,430 850 13,100 12,527
5,275 5,032 775 850 11,932 13,722
6,335 3,295 845 950 11,425 12,286
4,505 4,229 615 225 9,574 10,093
3,625 4,003 50 1,145 8,823 10,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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