AoeStats
← Runxi24

Hill Fort

503853885Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 51m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Slavs · Denmark
1477
+8
🇳🇱 Franks · Netherlands
1280
+16
🇪🇸 Poles · Spain
1171
+21
🇮🇳 Khmer · India
1093
+24
🇩🇪 Mongols · Germany
1580
-28
🇩🇪 Persians · Germany
1232
-15
🇩🇪 Spanish · Germany
1203
-14
🇩🇪 Huns · Germany
1147
-11
Player eAPM Actions Feudal Castle Imperial Opening
55 2,852 10:14 17:45 42:59 ⛏ Fast Castle
43 2,224 9:26 13:29 36:12 ⛏ Fast Castle
41 2,122 10:01 21:18 36:07 ⚔ Scout Rush
38 1,956 10:31 14:24 41:26 ⛏ Fast Castle
25 1,299 11:49 17:00 49:59 ⛏ Fast Castle
24 1,233 9:17 15:15 38:24 ⛏ Fast Castle
24 1,226 10:24 15:09 30:27 ⛏ Fast Castle
18 942 11:47 15:26 27:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,555 12,435 22,715 1,500 65,205 69,175
24,185 18,173 8,690 4,750 55,798 61,391
22,990 16,656 8,440 5,585 53,671 54,575
19,355 19,789 10,040 2,455 51,639 52,081
20,445 13,864 12,220 1,500 48,029 48,703
22,060 8,345 15,240 1,500 47,145 55,169
19,115 11,285 14,480 950 45,830 53,998
13,245 14,060 8,890 880 37,075 41,696
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.