AoeStats
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Arena

507781070Analyzed
4v4 RM · 14d ago on Sep 19, 2026· 38m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khmer · Hong Kong SAR China
795
+12
🇨🇳 Turks · China
782
+13
🇮🇳 Japanese · India
735
+15
675
+26
🇸🇪 Dravidians · Sweden
789
-17
🇷🇺 Wu · Russia
698
-14
🇳🇱 Romans · Netherlands
687
-13
🇩🇰 Japanese · Denmark
670
-13
Player eAPM Actions Feudal Castle Imperial Opening
26 1,019 11:33 24:34 31:50 ⛏ Fast Castle
22 855 11:18 17:10 28:49 ⛏ Fast Castle
22 848 10:53 14:40 29:41 ⛏ Fast Castle
15 579 11:12 15:19 23:09 ◆ FC into Fast Imp
15 578 13:38 22:43 — ⚔ Scouts into Archers
12 474 12:26 17:16 38:17 ⛏ Fast Castle
11 418 12:50 17:43 32:47 ⛏ Fast Castle
10 376 14:41 24:05 33:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,475 16,725 9,450 950 40,600 46,853
14,240 10,255 3,915 850 29,260 36,946
12,685 8,540 4,575 2,255 28,055 32,796
10,825 8,265 5,205 3,450 27,745 33,895
11,240 8,900 3,660 850 24,650 28,294
10,460 6,831 4,170 1,415 22,876 26,450
10,370 6,115 3,735 1,500 21,720 24,778
9,350 6,765 3,935 850 20,900 23,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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