AoeStats
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MegaRandom

510816547Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 43m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Aztecs · Colombia
1320
+12
🇩🇪 Teutons · Germany
1299
+13
🇹🇷 Franks · Türkiye
1215
+17
🇦🇷 Japanese · Argentina
1206
+18
🇨🇳 Shu · China
1261
-16
🇨🇱 Burmese · Chile
1239
-15
🇨🇴 Romans · Colombia
1234
-15
🇹🇷 Vikings · Türkiye
1204
-14
Player eAPM Actions Feudal Castle Imperial Opening
67 2,895 10:57 24:36 — ⚔ Scout Rush
46 1,985 9:58 26:35 39:30 ⚔ M@A into Archers
44 1,892 10:42 22:36 41:57 ⚔ Scout Rush
40 1,743 11:39 16:56 40:57 ⛏ Fast Castle
39 1,673 9:51 23:49 36:10 ⚔ Scout Rush
39 1,701 11:32 17:03 — ⛏ Fast Castle
37 1,600 10:38 27:08 — ⚔ M@A Rush
21 894 11:04 25:45 —

Resources

Player Food Wood Gold Stone Spent Collected
26,360 15,817 14,970 1,800 58,947 60,637
15,035 11,333 7,765 1,500 35,633 40,723
9,535 10,461 7,665 1,690 29,351 31,300
11,070 9,605 6,560 1,500 28,735 32,483
13,540 8,424 4,860 1,540 28,364 28,896
10,985 7,698 2,325 2,275 23,283 26,515
11,725 4,960 4,225 1,050 21,960 23,671
5,425 5,044 3,970 130 14,569 15,063
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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