Arena
507783255Analyzed1v1 RM
·
12d ago on Sep 19, 2026·
46m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
LamaStar1101's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 227,912 analysed 1v1 players on Arena.
ralphwatson
D
Feudal Age
12:16
vs 10:54
btm 13%
Castle Age
17:09
vs 16:19
btm 40%
Imperial Age
38:36
vs 32:19
btm 12%
eAPM
14
vs 27
btm 11%
First military
29:46
vs 17:05
btm 2%
▼
Slow Feudal Age at 12:16 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 38:36 — slower than 88% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:46 (Jaguar Warrior) — later than 98% of analysed players on Arena
▼
Town centers idle 3:09 of the first 17:09 — keep villagers queued
LamaStar1101
D
Feudal Age
10:37
vs 10:54
top 37%
Castle Age
17:47
vs 16:19
btm 34%
Imperial Age
41:13
vs 32:19
btm 6%
eAPM
12
vs 27
btm 6%
First military
20:52
vs 17:05
btm 21%
▼
Slow Imperial Age at 41:13 — slower than 94% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (37:19) — usually safest before it
▲
Town centers almost never idle — 2s across the first 17:47