AoeStats
← 漂亮国五星上将艾森豪威尔下士

Arabian Desert

510708884Analyzed
1v1 RM · 15h ago on Oct 2, 2026· 24m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Romans · Venezuela
876
+15
🇭🇰 Spanish · Hong Kong SAR China
856
-15
Player eAPM Actions Feudal Castle Imperial Opening
36 892 10:49 19:44 — ⚔ Skirmisher Rush
19 468 11:18 17:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,150 3,643 590 200 9,583 10,227
4,700 2,144 1,030 650 8,524 9,315
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.