Four Lakes
509665369Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
42m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
fdsalamanca's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,978 analysed 1v1 players on Four Lakes.
gitPushOriginMaster
B
Feudal Age
12:45
vs 10:51
btm 11%
Castle Age
15:30
vs 20:09
top 5%
Imperial Age
38:33
vs 36:23
btm 34%
eAPM
40
vs 32
top 33%
First military
15:41
vs 12:45
btm 27%
▼
Slow Feudal Age at 12:45 — slower than 89% of analysed players on Four Lakes
▲
Fast Castle Age at 15:30 — faster than 95% of analysed players on Four Lakes
▲
Town centers almost never idle — 3s across the first 15:30
fdsalamanca
B
Feudal Age
8:49
vs 10:51
top 2%
Castle Age
20:50
vs 20:09
btm 42%
Imperial Age
40:49
vs 36:23
btm 21%
eAPM
42
vs 32
top 30%
First military
11:49
vs 12:45
top 38%
▲
Fast Feudal Age at 8:49 — faster than 98% of analysed players on Four Lakes
▼
Slow Imperial Age at 40:49 — slower than 79% of analysed players on Four Lakes
▼
Loom after the Feudal click (8:21) — usually safest before it