AoeStats
← Melodies of Life

Nomad

510618653Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 58m 29s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1324
+14
🇫🇷 Malians · France
1285
+15
🇹🇷 Koreans · Türkiye
1278
+15
🇧🇦 Vikings · Bosnia & Herzegovina
1254
+16
🇻🇳 Franks · Vietnam
1310
-16
🇨🇳 Bengalis · China
1277
-16
🇲🇽 Shu · Mexico
1258
-15
🇧🇷 Inca · Brazil
1226
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 2,152 14:15 33:26 49:08 ⚔ Fish Boom into Towers FC
37 2,192 14:09 17:57 49:09 ⚔ Fish Boom FC into Champis
32 1,862 15:57 19:51 32:28 ⛏ Fish Boom FC
31 1,811 12:56 17:03 45:03 ⛏ Fish Boom FC
29 1,686 16:19 20:43 41:26 ⛏ Fish Boom FC
28 1,617 12:43 23:58 45:13 ⛏ Fish Boom FC
22 1,261 14:32 24:26 44:09 ⛏ Fish Boom FC
13 784 12:27 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
21,075 21,395 10,225 4,005 56,700 70,733
24,435 16,610 11,200 4,275 56,520 65,209
22,600 13,400 11,020 6,600 53,620 54,514
14,850 20,304 9,290 5,350 49,794 54,596
14,045 20,945 10,080 2,550 47,620 54,327
20,145 9,072 12,905 2,315 44,437 53,064
19,060 8,540 7,930 300 35,830 38,282
2,250 1,236 100 375 3,961 4,463
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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