AoeStats
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Black Forest

510595157Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 78m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
1380
+15
🇩🇪 Celts · Germany
1378
+15
🇲🇽 Bohemians · Mexico
1337
+17
1306
+17
🇺🇸 Ethiopians · United States
1375
-17
🇨🇦 Koreans · Canada
1372
-17
🇻🇳 Burgundians · Vietnam
1342
-16
🇨🇱 Japanese · Chile
1312
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 4,341 10:30 14:34 27:29 ⛏ Fast Castle
49 3,803 10:58 15:48 28:54 ⛏ Fast Castle
39 3,070 11:10 14:56 31:58 ⛏ Fast Castle
39 3,055 13:07 18:10 32:09 ⛏ Fast Castle
35 2,700 10:30 14:27 28:29 ⛏ Fast Castle
32 2,493 11:34 21:34 31:00 ⚔ Towers FC
31 2,434 12:52 16:39 43:22 ⛏ Fast Castle
25 1,985 11:00 25:55 34:27

Resources

Player Food Wood Gold Stone Spent Collected
25,970 81,705 26,640 3,500 137,815 153,959
47,720 51,607 33,715 1,315 134,357 150,611
38,390 59,135 26,460 2,350 126,335 183,911
53,735 30,313 34,510 4,065 122,623 133,294
64,030 27,280 28,880 2,350 122,540 150,400
34,905 54,682 30,370 2,115 122,072 153,148
39,905 34,282 16,240 8,750 99,177 99,946
28,775 39,485 22,300 4,310 94,870 107,991
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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