AoeStats
← yeah_dkb

Arena

504644130Analyzed
2v2 RM · 25d ago on Sep 6, 2026· 50m 28s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
983
+15
🇻🇳 Vietnamese · Vietnam
939
+16
🇺🇸 Japanese · United States
952
-16
🇺🇸 Spanish · United States
949
-15
Compared against 534,222 analysed team-game players on Arena.
LedgenP C
Feudal Age 10:31 vs 10:55
top 31%
Castle Age 15:56 vs 16:03
top 48%
Imperial Age 40:11 vs 32:17
btm 9%
eAPM 19 vs 27
btm 25%
First military 15:27 vs 18:52
top 18%
▼ Slow Imperial Age at 40:11 — slower than 91% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:27 (Spearman) — earlier than 82% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 15:56
Katorj C
Feudal Age 12:31 vs 10:55
btm 10%
Castle Age 18:45 vs 16:03
btm 24%
Imperial Age 33:08 vs 32:17
btm 43%
eAPM 29 vs 27
top 44%
First military 13:26 vs 18:52
top 8%
▼ Slow Feudal Age at 12:31 — slower than 90% of analysed players on Arena
▼ Slow Castle Age at 18:45 — slower than 76% of analysed players on Arena
▲ Early military at 13:26 (Spearman) — earlier than 92% of analysed players on Arena
in3rt!a B
Feudal Age 9:07 vs 10:55
top 4%
Castle Age 16:48 vs 16:03
btm 39%
Imperial Age 34:16 vs 32:17
btm 34%
eAPM 17 vs 27
btm 19%
First military 19:09 vs 18:52
btm 48%
▲ Fast Feudal Age at 9:07 — faster than 96% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
yeah_dkb D
Feudal Age 13:08 vs 10:55
btm 5%
Castle Age 18:22 vs 16:03
btm 26%
Imperial Age 32:47 vs 32:17
btm 46%
eAPM 19 vs 27
btm 25%
First military 23:42 vs 18:52
btm 23%
▼ Slow Feudal Age at 13:08 — slower than 95% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▲ Town centers almost never idle — 0s across the first 18:22
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