AoeStats
← AhHeck

Acropolis

503167893Analyzed
1v1 RM · 1mo ago on Aug 30, 2026· 29m 16s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Tatars · Argentina
819
+17
🇬🇧 Bulgarians · United Kingdom
845
-41

Win probability

AhHeck's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 2,734 analysed 1v1 players on Acropolis.
tomsi B
Feudal Age 10:29 vs 10:13
btm 42%
Castle Age 19:38 vs 21:58
top 23%
Imperial Age — vs 40:06
btm 0%
eAPM 22 vs 34
btm 25%
First military 18:56 vs 11:33
btm 13%
▲ Fast Castle Age at 19:38 — faster than 77% of analysed players on Acropolis
▼ Low eAPM (22) — busier hands win idle time back
▼ Loom after the Feudal click (9:03) — usually safest before it
▼ First military only at 18:56 (Spearman) — later than 87% of analysed players on Acropolis
▼ ~8 minutes with no villager queued before Castle Age — likely idle Town Center
AhHeck D
Feudal Age 14:12 vs 10:13
btm 3%
Castle Age 27:27 vs 21:58
btm 7%
Imperial Age — vs 40:06
btm 0%
eAPM 8 vs 34
btm 2%
First military 22:03 vs 11:33
btm 6%
▼ Slow Feudal Age at 14:12 — slower than 97% of analysed players on Acropolis
▼ Slow Castle Age at 27:27 — slower than 93% of analysed players on Acropolis
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 22:03 (Spearman) — later than 94% of analysed players on Acropolis
▼ ~15 minutes with no villager queued before Castle Age — likely idle Town Center
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