AoeStats
← Ben Brankleton Jr

Highland

505734537Analyzed
4v4 RM · 20d ago on Sep 10, 2026· 63m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Goths · France
722
+7
🇫🇷 Aztecs · France
721
+7
🇲🇦 Berbers · Morocco
645
+11
🇪🇸 Cumans · Spain
625
+10
🇦🇷 Slavs · Argentina
596
-11
🇹🇷 Gurjaras · Türkiye
513
-9
🇦🇷 Jurchens · Argentina
511
-9
🇧🇷 Khmer · Brazil
402
-6
Compared against 47,594 analysed team-game players on Highland.
TheJoker C
Feudal Age 12:46 vs 11:25
btm 20%
Castle Age 19:39 vs 20:15
top 44%
Imperial Age 38:05 vs 36:20
btm 36%
eAPM 17 vs 25
btm 22%
First military 40:05 vs 16:40
btm 1%
▼ Slow Feudal Age at 12:46 — slower than 80% of analysed players on Highland
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom after the Feudal click (11:21) — usually safest before it
▼ First military only at 40:05 (Knight) — later than 99% of analysed players on Highland
Coffee D
Feudal Age — vs 11:25
btm 0%
Castle Age — vs 20:15
btm 0%
Imperial Age — vs 36:20
btm 0%
eAPM 1 vs 25
btm 1%
▼ Low eAPM (1) — busier hands win idle time back
▼ Town centers idle 21:15 of the first 30:00 — keep villagers queued
Milli D
Feudal Age 12:00 vs 11:25
btm 35%
Castle Age 21:52 vs 20:15
btm 34%
Imperial Age — vs 36:20
btm 0%
eAPM 10 vs 25
btm 6%
First military 29:54 vs 16:40
btm 7%
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (9:52) — usually safest before it
▼ First military only at 29:54 (Spearman) — later than 93% of analysed players on Highland
mmontemurro99 D
Feudal Age 13:59 vs 11:25
btm 8%
Castle Age 23:13 vs 20:15
btm 22%
Imperial Age 35:05 vs 36:20
top 39%
eAPM 12 vs 25
btm 9%
First military 34:45 vs 16:40
btm 2%
▼ Slow Feudal Age at 13:59 — slower than 92% of analysed players on Highland
▼ Slow Castle Age at 23:13 — slower than 78% of analysed players on Highland
▼ Low eAPM (12) — busier hands win idle time back
▼ First military only at 34:45 (Fire Galley) — later than 98% of analysed players on Highland
Belay D
Feudal Age 12:00 vs 11:25
btm 35%
Castle Age 34:30 vs 20:15
btm 1%
Imperial Age 46:59 vs 36:20
btm 5%
eAPM 15 vs 25
btm 17%
First military 38:37 vs 16:40
btm 1%
▼ Slow Castle Age at 34:30 — slower than 99% of analysed players on Highland
▼ Slow Imperial Age at 46:59 — slower than 95% of analysed players on Highland
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 38:37 (Knight) — later than 99% of analysed players on Highland
▼ Town centers idle 9:16 of the first 34:30 — keep villagers queued
Ben Brankleton Jr S
Feudal Age 11:22 vs 11:25
top 48%
Castle Age 15:50 vs 20:15
top 8%
Imperial Age 30:58 vs 36:20
top 10%
eAPM 34 vs 25
top 28%
First military 36:44 vs 16:40
btm 1%
▲ Fast Castle Age at 15:50 — faster than 92% of analysed players on Highland
▲ Fast Imperial Age at 30:58 — faster than 90% of analysed players on Highland
▼ Loom never researched — one lost villager costs more
▼ First military only at 36:44 (Spearman) — later than 99% of analysed players on Highland
▲ Town centers almost never idle — 0s across the first 15:50
Ben Brankleton Sr D
Feudal Age 15:57 vs 11:25
btm 2%
Castle Age 21:51 vs 20:15
btm 34%
Imperial Age 44:17 vs 36:20
btm 9%
eAPM 14 vs 25
btm 16%
First military 17:01 vs 16:40
btm 48%
▼ Slow Feudal Age at 15:57 — slower than 98% of analysed players on Highland
▼ Slow Imperial Age at 44:17 — slower than 91% of analysed players on Highland
▼ Low eAPM (14) — busier hands win idle time back
AZIX C
Feudal Age 12:54 vs 11:25
btm 18%
Castle Age 23:20 vs 20:15
btm 22%
Imperial Age 32:48 vs 36:20
top 21%
eAPM 23 vs 25
btm 44%
First military 25:56 vs 16:40
btm 13%
▼ Slow Feudal Age at 12:54 — slower than 82% of analysed players on Highland
▼ Slow Castle Age at 23:20 — slower than 78% of analysed players on Highland
▲ Fast Imperial Age at 32:48 — faster than 79% of analysed players on Highland
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:56 (Camel Archer) — later than 87% of analysed players on Highland
▲ Town centers almost never idle — 14s across the first 23:20
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