AoeStats
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Arena

510745595Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 47m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Cumans · Spain
795
+11
🇪🇸 Franks · Spain
794
+11
🇪🇸 Spanish · Spain
734
+13
🇪🇸 Bohemians · Spain
668
+15
🇦🇹 Magyars · Austria
680
-13
🇨🇳 Turks · China
675
-13
🇮🇳 Magyars · India
668
-12
🇮🇳 Mongols · India
664
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,546 10:54 21:44 38:19 ⛏ Fast Castle
23 1,109 11:52 17:31 33:29 ⛏ Fast Castle
20 939 11:43 17:52 34:41 ⛏ Fast Castle
19 921 11:18 17:32 30:14 ⛏ Fast Castle
19 899 10:20 23:14 39:23 ⚔ Scout Rush
16 753 9:28 17:52 — ⛏ Fast Castle
11 543 13:21 23:18 33:50 ⛏ Fast Castle
11 545 13:17 18:48 42:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,430 17,555 9,615 1,715 51,315 57,326
17,970 16,530 10,530 2,250 47,280 58,882
22,075 11,755 7,250 1,500 42,580 54,179
18,815 11,520 6,970 1,600 38,905 53,458
13,630 13,845 5,020 4,240 36,735 43,125
17,305 10,220 4,670 1,700 33,895 52,972
11,020 4,950 4,915 1,400 22,285 30,569
7,120 5,790 2,065 1,005 15,980 18,592
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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